As we dicussed in the previous article, Backgammon is a game of talent and good luck. The aim is to move your checkers carefully around the board to your inner board while at the same time your opposition shifts their chips toward their home board in the opposing direction. With opposing player pieces moving in opposite directions there is going to be conflict and the need for particular tactics at specific times. Here are the last two Backgammon tactics to finish off your game.
The Priming Game Strategy
If the aim of the blocking plan is to slow down the opponent to shift her pieces, the Priming Game plan is to absolutely block any activity of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or end up in a battered position if he/she ever attempts to escape the wall. The ambush of the prime can be established anywhere between point 2 and point 11 in your half of the board. After you have successfully constructed the prime to stop the activity of your opponent, the opponent doesn’t even get a chance to roll the dice, that means you move your pieces and roll the dice again. You will win the game for sure.
The Back Game Strategy
The objectives of the Back Game plan and the Blocking Game plan are very similar – to hurt your competitor’s positions hoping to improve your odds of winning, however the Back Game technique relies on different tactics to achieve that. The Back Game strategy is generally used when you are far behind your opponent. To compete in Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This plan is more complex than others to employ in Backgammon seeing as it needs careful movement of your pieces and how the checkers are relocated is partially the result of the dice toss.