As we have dicussed in the previous article, Backgammon is a casino game of ability and good luck. The goal is to move your chips carefully around the board to your home board and at the same time your opposing player moves their pieces toward their inner board in the opposite direction. With competing player checkers moving in opposite directions there is going to be conflict and the need for particular techniques at specific times. Here are the 2 final Backgammon tactics to round out your game.
The Priming Game Plan
If the goal of the blocking strategy is to slow down the opponent to move her checkers, the Priming Game tactic is to completely stop any activity of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a battered position if he at all tries to escape the wall. The ambush of the prime can be established anyplace between point 2 and point 11 in your board. After you’ve successfully built the prime to prevent the activity of the competitor, your opponent doesn’t even get to toss the dice, and you move your checkers and toss the dice again. You’ll be a winner for sure.
The Back Game Technique
The objectives of the Back Game technique and the Blocking Game technique are very similar – to harm your competitor’s positions hoping to improve your chances of succeeding, however the Back Game plan utilizes different techniques to achieve that. The Back Game plan is often used when you are far behind your opponent. To compete in Backgammon with this plan, you have to hold two or more points in table, and to hit a blot late in the game. This plan is more difficult than others to play in Backgammon seeing as it requires careful movement of your checkers and how the checkers are relocated is partially the result of the dice roll.