As we dicussed in the last article, Backgammon is a game of talent and pure luck. The goal is to shift your checkers safely around the board to your inside board while at the same time your opponent moves their checkers toward their inside board in the opposing direction. With competing player chips moving in opposite directions there is going to be conflict and the requirement for particular strategies at particular instances. Here are the last 2 Backgammon strategies to round out your game.
The Priming Game Plan
If the purpose of the blocking strategy is to hamper the opponents ability to shift his pieces, the Priming Game strategy is to completely stop any movement of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or end up in a battered position if she at all tries to leave the wall. The ambush of the prime can be established anyplace between point two and point 11 in your game board. Once you have successfully assembled the prime to prevent the activity of your competitor, the competitor doesn’t even get a chance to roll the dice, that means you move your pieces and toss the dice yet again. You’ll be a winner for sure.
The Back Game Tactic
The objectives of the Back Game plan and the Blocking Game tactic are similar – to hinder your competitor’s positions with hope to boost your chances of succeeding, but the Back Game strategy utilizes alternate tactics to achieve that. The Back Game tactic is frequently used when you’re far behind your competitor. To participate in Backgammon with this tactic, you have to hold 2 or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to employ in Backgammon because it requires careful movement of your chips and how the chips are relocated is partially the result of the dice toss.