[ English ]

In very general terms, there are 3 chief strategies used. You want to be agile enough to hop between tactics almost instantly as the action of the match unfolds.

The Blockade

This comprises of assembling a 6-deep wall of checkers, or at a minimum as deep as you can manage, to block in the competitor’s checkers that are on your 1-point. This is judged to be the most adequate tactic at the start of the game. You can create the wall anyplace inbetween your 11-point and your two-point and then shuffle it into your home board as the match continues.

The Blitz

This consists of closing your home board as quick as possible while keeping your opponent on the bar. e.g., if your competitor rolls an early 2 and moves one piece from your 1-point to your three-point and you then roll a 5-5, you will be able to play 6/1 six/one eight/three 8/3. Your challenger is now in big-time difficulty because they have two checkers on the bar and you have locked half your home board!

The Backgame

This tactic is where you have two or higher anchors in your opponent’s home board. (An anchor spot is a position consisting of at a minimum 2 of your pieces.) It should be employed when you are extremely behind as it greatly improves your opportunities. The better areas for anchors are towards your opponent’s lower points and also on adjoining points or with a single point separating them. Timing is critical for an effective backgame: besides, there is no reason having 2 nice anchors and a complete wall in your own home board if you are then required to break down this right away, while your opponent is moving their checkers home, owing to the fact that you don’t have any other additional checkers to move! In this case, it is more favorable to have pieces on the bar so that you can preserve your position until your competitor gives you an opportunity to hit, so it can be a wonderful idea to try and get your opposer to hit them in this case!