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As we have dicussed in the previous article, Backgammon is a casino game of skill and luck. The aim is to shift your checkers safely around the game board to your inside board while at the same time your opponent moves their chips toward their inside board in the opposite direction. With competing player checkers heading in opposing directions there is going to be conflict and the need for particular techniques at specific times. Here are the last 2 Backgammon plans to complete your game.

The Priming Game Plan

If the goal of the blocking strategy is to slow down the opponent to shift her checkers, the Priming Game plan is to absolutely barricade any activity of the opponent by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a damaged position if he/she ever attempts to leave the wall. The ambush of the prime can be setup anyplace between point two and point eleven in your game board. Once you’ve successfully assembled the prime to prevent the movement of the competitor, the opponent does not even get a chance to toss the dice, and you move your pieces and roll the dice yet again. You’ll be a winner for sure.

The Back Game Technique

The objectives of the Back Game plan and the Blocking Game plan are very similar – to hinder your opponent’s positions hoping to better your chances of succeeding, however the Back Game plan utilizes alternate techniques to achieve that. The Back Game plan is generally utilized when you are far behind your competitor. To participate in Backgammon with this strategy, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more difficult than others to play in Backgammon because it needs careful movement of your chips and how the chips are relocated is partly the outcome of the dice roll.