As we dicussed in the previous article, Backgammon is a game of skill and good luck. The aim is to move your checkers safely around the board to your inside board and at the same time your opposing player moves their chips toward their inside board in the opposing direction. With opposing player checkers moving in opposite directions there is going to be conflict and the requirement for particular strategies at particular times. Here are the two final Backgammon strategies to round out your game.
The Priming Game Plan
If the aim of the blocking strategy is to slow down the opponent to shift her chips, the Priming Game tactic is to absolutely barricade any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or result a damaged position if he/she ever attempts to leave the wall. The trap of the prime can be setup anywhere between point two and point 11 in your game board. After you have successfully built the prime to prevent the movement of your competitor, your competitor doesn’t even get a chance to roll the dice, and you move your chips and toss the dice again. You will win the game for sure.
The Back Game Tactic
The objectives of the Back Game technique and the Blocking Game technique are very similar – to hurt your competitor’s positions hoping to improve your odds of winning, however the Back Game tactic relies on seperate tactics to achieve that. The Back Game plan is often employed when you are far behind your opponent. To compete in Backgammon with this tactic, you have to hold two or more points in table, and to hit a blot (a single checker) late in the game. This technique is more difficult than others to employ in Backgammon seeing as it requires careful movement of your chips and how the checkers are moved is partially the outcome of the dice roll.