As we have dicussed in the last article, Backgammon is a casino game of talent and luck. The aim is to move your pieces carefully around the board to your inner board while at the same time your opponent moves their checkers toward their inner board in the opposite direction. With opposing player pieces heading in opposing directions there is bound to be conflict and the requirement for specific tactics at particular times. Here are the last 2 Backgammon plans to round out your game.

The Priming Game Tactic

If the aim of the blocking plan is to hamper the opponents ability to move her pieces, the Priming Game plan is to completely block any activity of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a damaged position if he/she at all attempts to leave the wall. The trap of the prime can be setup anywhere between point 2 and point eleven in your board. Once you have successfully built the prime to block the activity of the competitor, your competitor does not even get a chance to toss the dice, that means you shift your checkers and toss the dice yet again. You will win the game for sure.

The Back Game Plan

The objectives of the Back Game strategy and the Blocking Game technique are very similar – to hinder your competitor’s positions in hope to better your odds of winning, however the Back Game technique relies on different tactics to do that. The Back Game plan is commonly used when you are far behind your opponent. To play Backgammon with this strategy, you have to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more difficult than others to employ in Backgammon because it needs careful movement of your chips and how the chips are moved is partly the result of the dice toss.