As we have dicussed in the previous article, Backgammon is a game of ability and good luck. The aim is to move your pieces safely around the board to your inner board and at the same time your opponent shifts their checkers toward their inner board in the opposing direction. With competing player pieces shifting in opposite directions there is bound to be conflict and the need for particular techniques at particular instances. Here are the two final Backgammon tactics to finish off your game.
The Priming Game Plan
If the purpose of the blocking strategy is to slow down the opponent to shift her chips, the Priming Game tactic is to completely block any movement of the opponent by creating a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a battered position if he at all attempts to escape the wall. The trap of the prime can be built anywhere between point two and point eleven in your board. After you’ve successfully assembled the prime to stop the movement of your competitor, your opponent doesn’t even get a chance to toss the dice, that means you move your checkers and toss the dice again. You will be a winner for sure.
The Back Game Plan
The aims of the Back Game strategy and the Blocking Game technique are very similar – to hinder your competitor’s positions in hope to improve your odds of succeeding, however the Back Game tactic relies on seperate tactics to do that. The Back Game tactic is generally used when you’re far behind your opponent. To participate in Backgammon with this plan, you have to control two or more points in table, and to hit a blot late in the game. This strategy is more challenging than others to use in Backgammon because it needs careful movement of your chips and how the chips are moved is partially the result of the dice roll.