As we have dicussed in the last article, Backgammon is a casino game of talent and luck. The goal is to shift your checkers carefully around the game board to your home board and at the same time your opposing player shifts their chips toward their home board in the opposing direction. With opposing player checkers heading in opposite directions there is going to be conflict and the requirement for particular techniques at specific instances. Here are the two final Backgammon strategies to complete your game.
The Priming Game Plan
If the goal of the blocking plan is to slow down the opponent to move her checkers, the Priming Game tactic is to absolutely barricade any movement of the opponent by creating a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a bad position if he at all tries to escape the wall. The ambush of the prime can be setup anywhere between point 2 and point 11 in your board. After you’ve successfully constructed the prime to stop the movement of the opponent, the opponent does not even get to toss the dice, that means you move your pieces and toss the dice again. You’ll be a winner for sure.
The Back Game Technique
The objectives of the Back Game tactic and the Blocking Game technique are similar – to hinder your competitor’s positions hoping to improve your chances of succeeding, but the Back Game tactic relies on different tactics to do that. The Back Game technique is commonly utilized when you are far behind your competitor. To compete in Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This plan is more challenging than others to employ in Backgammon because it needs careful movement of your checkers and how the checkers are relocated is partly the result of the dice roll.