In exceptionally simple terms, there are 3 chief techniques employed. You must be agile enough to switch strategies quickly as the course of the match unfolds.
The Blockade
This comprises of creating a 6-deep wall of pieces, or at least as deep as you are able to achieve, to barricade in your competitor’s checkers that are on your 1-point. This is considered to be the most suitable tactic at the begining of the match. You can build the wall anyplace within your 11-point and your two-point and then move it into your home board as the game progresses.
The Blitz
This consists of locking your home board as fast as as you can while keeping your competitor on the bar. For example, if your challenger tosses an early two and shifts one piece from your one-point to your three-point and you then roll a 5-5, you can play 6/1 six/one 8/3 8/3. Your opponent is then in big-time difficulty taking into account that they have two checkers on the bar and you have closed half your home board!
The Backgame
This plan is where you have two or more anchors in your opponent’s inner board. (An anchor is a point occupied by at a minimum two of your checkers.) It would be used when you are decidedly behind as it greatly improves your chances. The better locations for anchor spots are near your opponent’s smaller points and also on adjacent points or with one point separating them. Timing is integral for an effective backgame: besides, there is no reason having two nice anchor spots and a solid wall in your own inner board if you are then required to break apart this right away, while your opponent is moving their checkers home, considering that you do not have other additional pieces to shift! In this case, it’s more tolerable to have checkers on the bar so that you are able to preserve your position until your opposer provides you a chance to hit, so it may be an excellent idea to attempt and get your opposer to hit them in this case!