As we dicussed in the last article, Backgammon is a game of talent and good luck. The goal is to move your chips carefully around the game board to your inside board and at the same time your opponent shifts their chips toward their inside board in the opposing direction. With opposing player checkers moving in opposing directions there is going to be conflict and the requirement for particular tactics at specific instances. Here are the last two Backgammon tactics to round out your game.
The Priming Game Tactic
If the purpose of the blocking plan is to hamper the opponents ability to move their checkers, the Priming Game strategy is to absolutely block any movement of the opponent by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a bad position if she ever attempts to escape the wall. The trap of the prime can be established anywhere between point 2 and point eleven in your game board. Once you’ve successfully assembled the prime to stop the movement of the competitor, the competitor doesn’t even get a chance to roll the dice, and you shift your chips and toss the dice again. You will be a winner for sure.
The Back Game Strategy
The goals of the Back Game tactic and the Blocking Game plan are similar – to hinder your competitor’s positions in hope to boost your chances of succeeding, but the Back Game strategy uses seperate tactics to achieve that. The Back Game plan is frequently utilized when you’re far behind your opponent. To play Backgammon with this tactic, you need to hold 2 or more points in table, and to hit a blot late in the game. This technique is more challenging than others to play in Backgammon because it needs careful movement of your chips and how the chips are moved is partly the outcome of the dice roll.