In exceptionally simple terms, there are three fundamental strategies used. You want to be able to switch strategies almost instantly as the action of the match unfolds.
The Blockade
This is comprised of assembling a 6-deep wall of pieces, or at a minimum as deep as you might achieve, to block in your competitor’s checkers that are located on your 1-point. This is judged to be the most adequate tactic at the begining of the game. You can create the wall anyplace within your eleven-point and your two-point and then shuffle it into your home board as the match advances.
The Blitz
This is composed of closing your home board as fast as as you can while keeping your opposer on the bar. i.e., if your competitor rolls an early two and shifts one piece from your one-point to your three-point and you then toss a 5-5, you will be able to play six/one six/one eight/three 8/3. Your challenger is now in serious calamity because they have two pieces on the bar and you have locked half your inner board!
The Backgame
This strategy is where you have two or higher checkers in your opponent’s home board. (An anchor spot is a point occupied by at least 2 of your pieces.) It needs to be used when you are decidedly behind as this strategy much improves your chances. The strongest locations for anchor spots are towards your competitor’s smaller points and either on adjacent points or with one point in between. Timing is essential for an effectual backgame: after all, there is no reason having two nice anchor spots and a solid wall in your own inner board if you are then required to break up this straight away, while your competitor is getting their pieces home, because you do not have any other spare pieces to shift! In this situation, it is better to have pieces on the bar so that you are able to maintain your position until your opposer provides you an opportunity to hit, so it will be a good idea to try and get your opponent to get them in this case!