As we have dicussed in the previous article, Backgammon is a casino game of ability and pure luck. The aim is to shift your checkers carefully around the board to your inside board and at the same time your opposing player shifts their checkers toward their inside board in the opposing direction. With opposing player chips shifting in opposing directions there is bound to be conflict and the need for particular tactics at particular times. Here are the two final Backgammon tactics to round out your game.
The Priming Game Plan
If the goal of the blocking strategy is to hamper the opponents ability to shift her pieces, the Priming Game plan is to absolutely barricade any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a damaged position if he ever attempts to leave the wall. The ambush of the prime can be setup anyplace between point two and point 11 in your half of the board. Once you have successfully assembled the prime to block the movement of your competitor, your competitor doesn’t even get a chance to roll the dice, that means you shift your chips and toss the dice yet again. You will win the game for sure.
The Back Game Tactic
The objectives of the Back Game plan and the Blocking Game tactic are very similar – to hurt your competitor’s positions in hope to better your chances of winning, but the Back Game tactic utilizes seperate tactics to do that. The Back Game technique is commonly used when you’re far behind your opponent. To compete in Backgammon with this technique, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more difficult than others to play in Backgammon because it needs careful movement of your chips and how the chips are relocated is partially the result of the dice roll.