In extraordinarily general terms, there are three fundamental techniques employed. You need to be agile enough to switch tactics instantly as the action of the match unfolds.
The Blockade
This consists of creating a 6-thick wall of checkers, or at a minimum as deep as you are able to manage, to lock in the competitor’s checkers that are located on your 1-point. This is deemed to be the most acceptable strategy at the start of the match. You can assemble the wall anywhere inbetween your eleven-point and your two-point and then move it into your home board as the game continues.
The Blitz
This is composed of closing your home board as fast as possible while keeping your opponent on the bar. i.e., if your opposer rolls an early 2 and moves one checker from your one-point to your 3-point and you then toss a five-five, you will be able to play six/one six/one eight/three eight/three. Your opponent is now in serious trouble because they have 2 pieces on the bar and you have closed half your inner board!
The Backgame
This strategy is where you have two or higher checkers in your opponent’s home board. (An anchor spot is a point occupied by at a minimum 2 of your checkers.) It would be employed when you are decidedly behind as it greatly improves your opportunities. The better locations for anchors are near your competitor’s smaller points and also on adjacent points or with one point in between. Timing is crucial for a competent backgame: besides, there’s no point having two nice anchor spots and a complete wall in your own home board if you are then required to break up this right away, while your challenger is shifting their pieces home, taking into account that you do not have other additional checkers to move! In this case, it’s more tolerable to have pieces on the bar so that you are able to preserve your position up till your challenger provides you a chance to hit, so it will be a wonderful idea to attempt and get your opponent to hit them in this case!