In exceptionally simple terms, there are 3 chief strategies used. You must be able to hop between techniques instantly as the action of the match unfolds.
The Blockade
This involves assembling a 6-thick wall of pieces, or at least as deep as you might manage, to block in your opponent’s pieces that are located on your 1-point. This is deemed to be the most adequate course of action at the begining of the game. You can build the wall anyplace inbetween your 11-point and your 2-point and then move it into your home board as the match advances.
The Blitz
This is comprised of closing your home board as quick as possible while keeping your challenger on the bar. e.g., if your opponent tosses an early 2 and shifts one piece from your one-point to your 3-point and you then toss a 5-5, you will be able to play six/one 6/1 eight/three 8/3. Your opponent is then in serious dire straits seeing that they have two checkers on the bar and you have closed half your inside board!
The Backgame
This course of action is where you have 2 or higher checkers in your opponent’s home board. (An anchor spot is a point consisting of at least two of your checkers.) It would be played when you are significantly behind as it much improves your circumstances. The best areas for anchors are towards your opponent’s lower points and also on abutting points or with a single point in between. Timing is important for an effective backgame: after all, there is no point having 2 nice anchors and a complete wall in your own home board if you are then forced to break up this straight away, while your opponent is shifting their pieces home, owing to the fact that you don’t have any other extra pieces to shift! In this situation, it’s more tolerable to have checkers on the bar so that you might maintain your position until your opponent gives you an opportunity to hit, so it will be a wonderful idea to try and get your competitor to get them in this situation!