As we have dicussed in the last article, Backgammon is a game of talent and luck. The aim is to move your pieces safely around the game board to your inner board while at the same time your opposing player moves their pieces toward their inner board in the opposite direction. With opposing player chips moving in opposing directions there is bound to be conflict and the need for specific techniques at particular instances. Here are the 2 final Backgammon plans to complete your game.
The Priming Game Plan
If the goal of the blocking strategy is to hamper the opponents ability to shift their pieces, the Priming Game plan is to completely barricade any movement of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or result a bad position if she at all tries to escape the wall. The ambush of the prime can be setup anywhere between point two and point eleven in your game board. Once you have successfully constructed the prime to block the movement of the opponent, the opponent doesn’t even get a chance to roll the dice, that means you shift your checkers and roll the dice again. You’ll be a winner for sure.
The Back Game Strategy
The objectives of the Back Game plan and the Blocking Game tactic are very similar – to harm your competitor’s positions in hope to better your odds of succeeding, but the Back Game technique uses alternate tactics to achieve that. The Back Game tactic is commonly employed when you are far behind your opponent. To play Backgammon with this strategy, you have to hold two or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to use in Backgammon because it requires careful movement of your checkers and how the checkers are moved is partly the result of the dice roll.