In extraordinarily general terms, there are three chief tactics employed. You want to be agile enough to hop between tactics quickly as the course of the match unfolds.

The Blockade

This is comprised of creating a 6-thick wall of pieces, or at least as deep as you might achieve, to barricade in the competitor’s pieces that are located on your 1-point. This is considered to be the most adequate tactic at the begining of the match. You can build the wall anywhere between your eleven-point and your 2-point and then shuffle it into your home board as the match advances.

The Blitz

This involves closing your home board as fast as possible while keeping your opponent on the bar. For example, if your opposer tosses an early 2 and moves one checker from your one-point to your 3-point and you then roll a 5-5, you will be able to play 6/1 six/one eight/three eight/three. Your opposer is then in big-time calamity taking into account that they have 2 pieces on the bar and you have locked half your inner board!

The Backgame

This course of action is where you have two or higher pieces in your opponent’s home board. (An anchor spot is a point consisting of at least 2 of your checkers.) It would be played when you are extremely behind as it much improves your circumstances. The best areas for anchor spots are towards your opponent’s smaller points and also on adjacent points or with a single point in between. Timing is critical for an effectual backgame: after all, there is no reason having two nice anchor spots and a solid wall in your own inner board if you are then forced to break down this straight away, while your challenger is moving their checkers home, owing to the fact that you do not have any other additional pieces to move! In this situation, it is more favorable to have pieces on the bar so that you can preserve your position up until your opponent provides you a chance to hit, so it can be a great idea to attempt and get your competitor to get them in this situation!