In astonishingly general terms, there are 3 fundamental strategies used. You must be agile enough to switch techniques almost instantly as the action of the match unfolds.
The Blockade
This involves creating a 6-deep wall of checkers, or at a minimum as thick as you can achieve, to barricade in your competitor’s pieces that are located on your 1-point. This is deemed to be the most suitable procedure at the start of the match. You can build the wall anywhere inbetween your 11-point and your two-point and then shuffle it into your home board as the match continues.
The Blitz
This is comprised of locking your home board as quickly as possible while keeping your challenger on the bar. For example, if your opponent rolls an early 2 and moves one checker from your one-point to your three-point and you then roll a five-five, you will be able to play six/one six/one 8/3 8/3. Your opponent is now in serious difficulty due to the fact that they have 2 checkers on the bar and you have closed half your inside board!
The Backgame
This course of action is where you have 2 or more pieces in your competitor’s inner board. (An anchor spot is a position occupied by at a minimum 2 of your pieces.) It would be used when you are extremely behind as it greatly improves your chances. The better places for anchors are near your competitor’s lower points and either on adjacent points or with a single point in between. Timing is crucial for an effectual backgame: after all, there is no reason having two nice anchors and a solid wall in your own inner board if you are then required to break down this right away, while your challenger is moving their checkers home, taking into account that you don’t have other extra pieces to move! In this situation, it’s more tolerable to have checkers on the bar so that you can preserve your position up until your opposer gives you an opportunity to hit, so it will be a good idea to attempt and get your opposer to get them in this situation!