[ English ]

In exceptionally simple terms, there are 3 basic techniques used. You must be agile enough to hop between strategies quickly as the course of the game unfolds.

The Blockade

This consists of creating a 6-deep wall of checkers, or at least as thick as you can achieve, to lock in the competitor’s pieces that are located on your 1-point. This is deemed to be the most suitable strategy at the begining of the game. You can assemble the wall anyplace between your 11-point and your 2-point and then shift it into your home board as the match advances.

The Blitz

This consists of locking your home board as quick as possible while keeping your opponent on the bar. e.g., if your competitor tosses an early two and shifts one checker from your 1-point to your three-point and you then toss a five-five, you can play six/one 6/1 eight/three eight/three. Your opponent is now in serious calamity due to the fact that they have two checkers on the bar and you have closed half your inner board!

The Backgame

This plan is where you have two or more anchors in your opponent’s inner board. (An anchor is a point consisting of at least two of your checkers.) It should be played when you are significantly behind as this strategy greatly improves your opportunities. The best places for anchors are near your opponent’s lower points and either on adjacent points or with a single point separating them. Timing is essential for an effective backgame: after all, there’s no point having two nice anchors and a complete wall in your own inner board if you are then forced to break apart this straight away, while your opponent is shifting their checkers home, owing to the fact that you don’t have other spare pieces to move! In this situation, it is more favorable to have pieces on the bar so that you can maintain your position until your challenger gives you a chance to hit, so it can be a great idea to try and get your opponent to hit them in this situation!