In exceptionally simple terms, there are three fundamental tactics used. You need to be able to switch techniques almost instantly as the action of the match unfolds.

The Blockade

This is composed of building a 6-deep wall of checkers, or at a minimum as deep as you are able to manage, to block in the opponent’s pieces that are on your 1-point. This is considered to be the most suitable procedure at the start of the game. You can build the wall anyplace inbetween your eleven-point and your two-point and then move it into your home board as the match progresses.

The Blitz

This is comprised of locking your home board as quickly as as you can while keeping your opponent on the bar. i.e., if your opposer rolls an early 2 and moves one piece from your one-point to your three-point and you then roll a 5-5, you will be able to play 6/1 six/one eight/three eight/three. Your opposer is now in serious trouble because they have 2 pieces on the bar and you have closed half your inner board!

The Backgame

This tactic is where you have 2 or higher pieces in your opponent’s inner board. (An anchor spot is a position filled by at least two of your pieces.) It would be used when you are significantly behind as it much improves your chances. The better places for anchors are towards your opponent’s lower points and also on adjoining points or with one point separating them. Timing is integral for a competent backgame: besides, there’s no point having two nice anchors and a solid wall in your own inner board if you are then required to break up this right away, while your opponent is shifting their pieces home, considering that you don’t have other extra checkers to move! In this situation, it is better to have pieces on the bar so that you can preserve your position up till your opposer gives you a chance to hit, so it may be a wonderful idea to attempt and get your opposer to get them in this case!